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The simple Bottleneck mod adds a light to various apparatuses, such as assembling machines and mining drills. Unfortunately, enough faulty apparatuses can grind production to a halt and once that happens, having to hunt down the exact source of the problem can be a serious time-sink. Once your factory gets big enough, it can get rather tough to track all the bits and pieces’ functionality. It’s handy as can be, and it helps keep the game fresh, even after multiple playthroughs, by letting you hasten through the slower portions. With the Speed Control mod, you can increase the game’s speed at will (and, when necessary, you can slow it too), all with simple hotkeys. Once you’ve played through it enough times, however, certain aspects of the factory building and maintenance process can start to feel a little slow or tedious. Speed Controlįactorio is a thoroughly engaging game to those with a taste for construction and management, to be sure. Overall, this mod really makes the alien world of Factorio feel just that much more organic and real. One of the common complaints about the original game is that the player rarely needed to expand very far, meaning that trains weren’t as necessary as they should be. This also means you’ll have to travel a fair bit father to gather your resources, which is actually quite handy. The mod ensures that each square in the map grid has resources in it, and makes the ore patches much larger and more regular, which is, of course, a nifty bit of extra realism. With this mod, resources feel a lot less scattered and patchy. The Resource Spawner Overhaul mod polishes this particular part of the experience by revamping the way that the game, well, spawns resources. Resource Spawner OverhaulĪs mentioned, gathering resources is a major part of Factorio. It’s way less time spent having to check up on each mine’s status individually, and thus more time to enhance productivity. You can choose to keep all the sites onscreen at once, or just the ones that are about to expire. This mod keeps track of all your mining sites, keeping track of where they are, their current status, and what’s being mined.
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That’s where mods like the YARM Resource Monitor come in so handy. Between that and all the factory maintenance, keeping track of it all can get rather tricky. Lots and lots of mining.Ĭhances are, before long, you’ll have a great number of mining sites operating in Factorio. It doesn’t impact gameplay much, but no game isn’t improved with more varied backdrops.īuilding a factory requires a lot of resources. The mod adds some volcanic landscapes, some snowy landscapes, various shades of grass – basically, it makes the extra-terrestrial landscape you’re building your factory on feeling a bit more varied. Alien BiomesĪlien Biomes isn’t one of Bob’s mods, but it follows much the same spirit: it takes what the game offers and adds more of it. The game will, for the most part, remain the same game you’ve enjoyed so far it’ll just have more stuff.
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Basically, once you feel you’ve grown properly familiar with what the vanilla game has to offer, it’s worth it to throw in some of Bob’s modpacks. They add new ores, new structures, new tools, and new weapons. They’re intended to be played together and feel more like DLC than simple mods. The user Bobingabout has become a bit of an icon in the Factoriomodding community, creating a succession of modpacks that massively expand the game. The Factorio Standard Library, in brief, is a collection of tools and utilities for modders, all designed to make the process of modding Factorio a bit more accessible.
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And if that’s the case, well, then you’re probably at least somewhat intrigued by the concept of constructing your own mods to personally enhance your experience. If you play Factorio, chances are good you like building stuff.